What can be defined as elements within a screen in OutSystems?

Prepare for the OutSystems Associate Exam. Utilize flashcards and multiple-choice questions, complete with hints and explanations, to enhance your learning. Ensure exam readiness with our study tools!

In OutSystems, a screen is made up of various visual and functional elements that interact with users. These elements are specifically referred to as widgets. Widgets are the building blocks of an OutSystems screen and include items like buttons, input fields, images, icons, and text labels. They serve to create the user interface and are essential in designing how the application will look and operate for the end users.

Understanding the terminology is crucial in OutSystems development. For example, while "components" might refer to self-contained functionalities or functionalities that can be reused, "modules" refers to distinct parts of an OutSystems application that encapsulate logic and entities. "Patterns" are pre-defined structures used for common application scenarios but do not specifically represent the elements visible on a screen. Therefore, defining screen elements as widgets captures their role accurately within the OutSystems framework, as they contribute directly to user interaction and interface design.

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