In what way can screens communicate with each other in OutSystems?

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Screens in OutSystems can communicate with each other effectively using input parameters and local variables. Input parameters serve as a way to pass data from one screen to another, enabling dynamic interactions and data sharing between different parts of the application.

When one screen navigates to another, it can send information through these input parameters. The receiving screen can then utilize this information by assigning it to local variables, making it accessible for use throughout the screen's logic and interface. This two-step process—sending data through input parameters and working with it via local variables—ensures that screens maintain a clear and organized way of sharing data while preserving encapsulation and modularity in application design.

The other choices do not provide an effective method for screen communication as they are either too limited or do not facilitate the structured passing of data between screens.

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